GBEmu 0.0.3 Released!

I have released GBEmu 0.0.3 on GitHub and Handmade Network.   This is small update which includes now being able to resize the screen and replacing the OpenGL renderer with a Metal renderer on macOS.  Resizing the screen keep the Game Boy screen in proportion and fills the border area with white.  As a result of the new Metal renderer, VSync has been reenabled on macOS. Here are is the changelog:

– Now supports arbitrary resizing of screen
– Full screen is now in proportion, and has a white border
– Replaced OpenGL renderer with Metal renderer on Mac
– Memory leak and other bug fixes

As always, comments and questions are welcomed and encouraged.  Feel free to post below in the comments or on


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